Tag: Scenes from the Cemetery Dance office

First Photos: Smoke & Mirrors and Screamplays Hardcover Special Editions

Here are two photos of our approval copies of Smoke & Mirrors edited by Richard Chizmar and Screamplays edited by Richard Chizmar and Martin H. Greenberg, which will be published next month. I grabbed a random paperback off my desk for the front cover shot and then a copy of The Secretary of Dreams by Stephen King for the spine shot:

Screamplays and Smoke and MirrorsScreamplays and Smoke and Mirrors

How The Talisman/Black House Slipcased Set Came To Be

The final approval copy for our special slipcase for The Talisman and Black House arrived today and it looks great. See the photo at the end of this post.

For those who missed out on this set, I think the back story might be kind of interesting for collectors.

Last year, Scribner announced they would be reprinting The Talisman and Black House in a new matching hardcover set. A collector asked us if we would consider making an aftermarket slipcase for this set, which we thought was an interesting idea.

We’ve been producing limited run slipcases for most of Stephen King’s recent releases and our collectors really like how these cases turn out. We’re obviously big fans of the slipcases, too. In all honesty, they’re fairly expensive to make and we wouldn’t still be producing them if we didn’t like how they look!

After talking about the possibilities for a slipcase for this new set, we decided to go one step further and commission a bonus poster featuring original artwork by Tomislav Tikulin to make our set of the books extra special. You can see his awesome artwork to the right.

Then, in the fall, we learned that Scribner had only printed 2,250 copies of The Talisman and 2,660 copies of Black House, which is a tremendously low print run for a Stephen King trade edition. We had already purchased 400 of those copies, meaning there would only be 400 of our slipcased sets ever produced for collectors.

All 400 of these sets sold out last year and now that the slipcases are almost done, they’ll be ready to ship later this month.

Sneak Peek At Some Fall Releases

Review copies for a few Cemetery Dance fall releases arrived this week. A review copy is a trade paperback version of a book that is printed early so booksellers and reviewers can read the material in advance. Corrections could still be made to the text, dust jacket, etc, before the book is sent to the printer for the actual hardcover edition.

Full Dark, No Stars Meets Its Swedish Cousin

Our good friend Lilja of Lilja’s Library sent us a copy of the Swedish hardcover of Full Dark, No Stars by Stephen King, which features the cover artwork Tomislav Tikulin originally painted for our Limited Edition of the book.  (And yes, the “I shall call him… Mini-Me” joke has already been made.)

Scenes from the Cemetery Dance office: Something Odd Happened Today

Today’s “Scene from the Cemetery Dance Office” requires an introduction. Kate and I were at the office alone this afternoon while everyone else was out to lunch. The Post Office truck showed up for their daily pick-up, so we opened the big warehouse dock door, something we’ve done thousands of times over the last 10 years. Only something happened this time that has never happened before.

A few years ago, at the back of the warehouse, around the corner from the main floor, we mounted a basketball game from the top of the mezzanine. Do you know the kind of game I mean? There’s a basketball hoop with a backboard, and embedded in the backboard is a scoreboard and a timer. The game keeps track of how many shots Player A sinks in 30 seconds, then Player B takes a turn and tries to beat that score. We played this game a lot during the first six months we had it, to the point that we kept a sheet with “records” like “most points in 30 seconds” and “longest shot made,” etc. Although the game is still plugged in, it hasn’t been turned on and played in ages.

Well, today, when that warehouse door rolled up, the game suddenly turned on all by itself. We hadn’t heard the game’s musical chimes in so long that we didn’t even realize what had happened at first. Kate thought it was a noise from the truck and I thought the office’s alarm system had somehow been tripped, which means you have a few seconds to enter the code before all of the sirens go off and the cops show up.

Then we heard a very familiar sound: the special chime that indicates a shot has been sunk and a point awarded. Only the game didn’t chime once, it was chiming over and over, faster and faster.

By the time I got around the corner, the 30 seconds was up and Player A’s game was over. But the score definitely beat all of our records from years ago: